In general strikes don't get that much for gem levels, with some exceptions like lightning strike where u get 1 more proj etc. Awakened Unbound Ailments Support greatly increases damage and duration of Poisons on the enemy. About. Level: 1–20. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills have 0. Then, the projectile from your own lightning bolt also hits… thus double hitting. 5 ex. Look to get both awakened minion damage and a divergent melee splash. Icon: 3. This support gem restricts the skill to swords and axes . added phys as chaos from spirit offering is the best raw damage for bosses but flesh offering will give you the best mix of damage. 17. Look at awakened unbound too. Awakened Elemental Damage with Attacks. Awakened Melee Splash Support now has a Cost and Reservation Multiplier of 130% (previously 140%). squire will add in the remaining gems from (3) that you dont take, plus most likely a melee physical damage supportDivergent Melee Splash. Buy. Disclaimer: In my 3. So minions could hit it infinite times for double damage with divergent melee splash. If there's any other way I can boost that it could get even more insane! Anomalous Melee Splash is the go to if you don't have the Squire for mapping, and should be swapped out for Divergent Multistrike for most optimal damage on single targets. Good call. PoEDB provides things come out each league, as well as items,. (lets be honest, your arent using splash on it though) But divergent doesnt increase your single target dps at all so even if awakened only increased your dps by like 1%, it's still better in that scenario. Divergent Melee Splash Support. Supported Skills have (0-57)% more Melee Splash Area of Effect Additional Effects per 1% Quality:. Decent damage, but I get one/two shot if I get jumped, spiders go down, or do hard expeditions. ago. Also for clearing while mapping use asenath on animate gaurdian with divergent melee splash instead of multistrike. I wonder if the poison damage of 'viper stirke' is doubled if 'viper strike + melee splash' is used with 'hydrosphere' and I wonder if trigger enchant my claw would be effective if that's possible. Divergent Power Charge On Critical Support Divergent Power Charge On Critical Support is an Alternate Quality gem of Power Charge On Critical Support. Cost & Reservation Multiplier: 130% Requires Level 72 Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. 1M direct hit damage and 18. In order for it to feel smoother and not require namelocking enemies, every strike skill now hits in a very small area by default, without needing melee splash at all. With the Divergent Melee Splash 20/20, they do 99% more damage, which is more than Awakened Multistrike can offer. I've got a corrupted 21/21 version and it actually does 2% More damage to surrounding targets instead of 40% less, so I do more damage to my splash targets than the main target. Supported Skills deal Splash Damage to surrounding targets. for. Elaborating more on what I. Radius: 14 Requires Level 8 Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. - Void Beacon jewels, flesh and flame. - Amanamu's gaze update. I really wish I would have swapped to divergent melee splash from regular melee splash so much earlier with mine. Other strike skills? Yeah big ooof I wouldn’t want to lose the additional strikes. When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. Voidforge wants flat phys and phys damage, and lots of it. With melee splash on Spiders they splash damage to the boss. 0c 1 6. Disclaimer: In my 3. - Amanamu's gaze update. Lvling guide Level with any meta lvling skill that is melee and phy. Performance is good. divergent melee splash and slayer ascendancy covers the aoe aspect. At that point you're sacrificing so much damage, why even go HS. Hi! I was using divergent melee splash support (cause it drops to me) and idk if awakened has a better performance. Utility Minions Core Minions. I like it! Reply. Some neat things that Boneshatter can take advantage of: Divergent Melee Splash with CWDT Hydrosphere can double your bossing damage if you target the Hydrosphere. 5. Melee attack skills that are linked to Multistrike will repeat themselves twice after the initial attack (e. Trust your mind and strengthen. Divergent melee splash is for mapping and costs <3div for a level 20. Portal: Domain of Timeless Conflict. So clearly (hah) it's not necessary at top level. After that get the rest of the upgraded items one by one. GLOVES The gloves are Triad Grip with 1 red and 3. Divergent Melee Splash Support. What you are saying is exactly what's happening: the unmodified attack is able to hit both the sphere and the boss, then both will have a splash area around them. Trust your mind and strengthen. Divergent Melee Splash Support, Melee Splash Support. Here’s the secret. Additional Effects. 9. Melee Splash Support 83%. If it's near the boss, the two splash damage will overlap effectively giving out double the damage. I used it before and it was charging up when hit by shock or chill effects. - Ashes of the stars upgrade, 15%+ rmr any quality % - Awakened multistrike update, this is big for single target. for. Kitava's Feast is a decent-ish option now. 6k. Clarity. 40k ehp in your current build will not be able to do simu30 comfortably. Bobby Wagner Madden 24 Overall Rating The NFL’s best tackler, if Bobby Wager gets his hands on a runner, consider the play over. Up to you though. Free skill-sockets. Wiki wiki. For single target, you have to have The Tribal Fury allocated, summon Hydrosphere close to the boss and target the Hydrosphere with your boneshatter. Grace. Using awakened ancestral call and divergent melee splash you basically 1 shot every single pack, and being a raider I have over 200% movement speed almost all the time. Decent mapper, especially with divergent Melee Splash. I tested divergent melee splash and hydrosphere as well after seeing that thread, but having hydrosphere still doubled my ST damage I was also using +1 strike gloves, build was viper strike ReplyMultistrike Support Attack, Melee, Support Icon: 3 Level: (1-20) Cost & Reservation Multiplier: 150% Requires Level 38 Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. For clear use divergent melee splash, this makes a big difference. Divergent Melee Splash Support for 666. I'd imagine either Winter Burial's splash effect and/or Melee Splash support, but I can't find any definitive information, nor does my in-game testing give me any real indication. Supported Skills Repeat 3 additional times. Your gloves aren't from this world. Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. with divergent melee splash you could/should get another 99% of the hit dmg from hydrosphere as extra splash. Use anomalous vile toxin instead of withering touch if you run a self wither setup. Close Combat Support is a support gem which grants the supported attack more melee damage based on how close the user is to the enemy. Awakened Melee Splash Support. [PoE 3. I use double strike with attack totem to level since act 1, early 4L setup is double strike + melee splash/ancestral call + melee physical damage/brutality/fortify + multistrike. Awakened Melee Splash Support now has a Cost and Reservation Multiplier of 130% (previously 140%). . 10, Links; Divergent Melee Splash Support PoE; Leftmost 2 Magic Utility Flasks constantly apply their Flask Effects to youDivergent Melee Splash Support (20 / 20) Convocation (20 / 20) Haste (21 / 20) Divergent Inspiration Support (20 / 20) Divine Blessing Support (20 / 20) Raise Spectre (21) Summon Carrion Golem (21 / 20) Feeding Frenzy Support (20 /. for. Is the Divergent Melee Splash + Hydrosphere tech a thing on this build, and worth using if so? ign: aan_allein_daishan. 2. the +1 strike target now also targets the hydrosphere and the splash dmg created from that hit can also hit the boss. but the new tree has plenty of raw damage and attack speed for you to start off with. Supported Skills deal Splash Damage to surrounding targets- Divergent Melee Splash gets rid of the "deals #% less damage to surrounding enemies" (3% less without squire, 15% MORE with squire) The skill our spiders use, Viper strike, like all strikes, actually hits in a small area where it’s used. Edit: there was a bug that hydrosphere only went on CD if the player hits it. 1 seconds (vs 3. Occultist is nice for the clear, but asenaths AG is also very good, combined with divergent melee splash and feeding frenzy the spirits are very agro. 0. Melee Splash will also "spread" effects, for example, if your initial hit is a knockback to the target you hit with a single-target. Downsides/notes: Gem swap Melee Splash for 40-60% more dps (Unbound / Awa Unbound ailments) Needs a Loreweave with a white socket to gem-swap (6W 78% res loreweave is relatively cheap in sc trade though) 3 buttons to press besides SRS to sustain damage; Divine Blessing. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. added phys as chaos from spirit offering is the best raw damage for bosses but flesh offering will give you the best mix of damage and clearspeed. 0. Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. Divine ire to spawn the spiders. For buff use bloodrage. second one emulates the interaction with hydrosphere and divergent melee splash that basically makes the spiders hit twice per attack if the hydrosphere is on top of the boss. I also noticed higher rewards in simulacrum. When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. Side note for Flicker enthusiasts, since we use Melee Splash. It removes the less damage and that's reflected to the boss via hydrosphere, so it goes from 50% more damage to around 100%. Melee splash is a different beast and multiplies your AoE damage several times in a multi target situation. Summon Raging Spirit. Passives. A 20/23 in a disfavour does 65% more damage to surrounding mobs. Awakened Melee Splash Support causes our SRS minions to deal splash damage, which greatly increases our clear speed. We also take a bunch of +melee strike range nodes on the tree (+11, and Strike Skills which target additional enemies can do so from 30% farther away). Per 1% Quality:1Superior2Anomalous3DivergentSupported. Now with Unbound Ailments instead of melee splash I'm getting ~900k dps per Spider. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. I started to get more 6 orbed rewards, and less 4 orbed rewards. Anomalous. Horadric Malus Location. Divergent Melee splash is way better than awakened version. Not the best mapper by any means, but decent enough. : linking Double Strike Double Strike Attack, Melee, Strike, Physical Level: (1-20) Cost: 5 Mana Attack Speed: 80% of base Attack Damage: (91-140)% of base Effectiveness of Added Damage: (91-140)% Performs two. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. PoE Most Valuable Gems 3. Divergent Melee Splash Support Supported Skills deal Splash Damage to surrounding targets [ Supported Skills deal 2% less Damage to surrounding targets ] Supported Skills have 57% more Melee Splash Area of Effect Price history Divergent Melee Splash Support Supported Skills deal Splash Damage to surrounding targets Supported Skills deal (4-38)% less Damage to surrounding targets [ Supported Skills have (18-54)% more Melee Splash Area of Effect ] Price history In order for it to feel smoother and not require namelocking enemies, every strike skill now hits in a very small area by default, without needing melee splash at all. Spoiler. The gems are: Vaal Summon Skeletons, Awakened Minion Damage, Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. All Melee Strikes have a built in splash that is very tiny around the primary target of your strike. Quality 20. for. For single target, you have to have The Tribal Fury allocated, summon Hydrosphere close to the boss and target the Hydrosphere with your boneshatter. In global I've seen so many people say this build has bad clear and they come back and thank me after I tell them to get more flat chaos on jewels and swap in divergent melee splash for multi strike when mapping. GLOVES The gloves are Triad Grip with 1 red and 3. Recipes. com Fantasy. There are small delays between boneshatter's pulses, so when monsters die to splash damage before pulse, it just stops chaining. 00% AoE Radius: 8 / 16 Requires Level 10 Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. However, you can equip AC and hit the sphere (with Molten Strike) for 2x balls against a single enemy. Melee Physical Damage Support - boosts the melee DPS of your Spiders, making it a core Support Gem for this build: Void Manipulation Support - grants a high Chaos DPS Multiplier: Support Gems socketed in the Squire: Divergent Melee Splash Support - adds splash effect to your Spider's Attacks. Supported Skills deal Splash Damage to surrounding targets Supported Skills deal 40% less Damage to surrounding targets Supported Skills have (0-57)% more Melee Splash Area of Effect Additional Effects per 1%. Convert Spider to Ligntning with 4Blue Triad Grip-200 Lightning Resist to boost DPS with Doryani's PrototypeDeal with Lightning Damage with Armour (80k armour with flask 50k without flask )Aegis Aurora Max block 75/75 (Glacing Blow)with OP interaction with Hydroshpere and Divergent Melee Splash DPS will be double in 1-1 boss fightThis build. You need multistrike and melee splash support. Infernal Blow Attack, AoE, Melee, Strike, Fire, Duration Level: (1-20) Cost: 6 Mana Attack Damage: (104-166)% of base Effectiveness of Added Damage: (104-166)% AoE Radius: 15 Requires Level 12 Attacks with your weapon, applying a charged debuff to enemies hit by your strike, and an uncharged debuff to any other enemies hit. Feels really solid right now, I'm getting decent minion speed from jewels so that support doesn't seem necessary. Divergent Melee Splash Support. But it's easy to try out and see what you like the best. GLOVES The gloves are Triad Grip with 1 red and 3. - Divergent Melee Splash gets rid of the "deals #% less damage to surrounding enemies" (3% less without squire, 15% MORE with squire) The skill our spiders use, Viper strike, like all strikes, actually hits in a small area where it’s used. No, there is no built in splash for most melee abilities. Swap melee splash > Multistrike for Piety boss fight Unlinked:. Gaming. Most Valuable Gems 3. Divergent melee splash helps clear but I find with asenah it's not as needed. Loyalty Tattoo of Kiloava. - Ashes of the stars upgrade, 15%+ rmr any quality % - Awakened multistrike update, this is big for single target. But please make sure to switch. I was thinking since I already run an asenath glove on top of profane Bloom, if I just down one minion the whole pack will explode. - Start buying alt quality gems, like divergent srs, divergent melee splash, divergent multistrike etc. Get a divergent melee splash. Chaos Orbs. This should be swapped out for Multistrike on Pinnacles and Ubers. You could sacrifice some of that dps via opportunity cost (like melee splash support) for clearing. Supported Skills have 0. Basically, most awakened gems just have better numbers, but it has big impact in terms of maxing buildPath of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. GLOVES The gloves are Triad Grip with 1 red and 3. If you have enough Damage, you can add the Forbidden Flame / Flesh Mistress of Sacrifice Jewels for extra movement speed, but you’re gonna have to drop 2 Ghastly Eye Jewels from the build. Awakened Melee Splash Support has been added to the game. Melee minions, with divergent melee splash, they are basically hitting enemies twice Projectile attack builds, with vengeant cascade, your projectile hits an enemy twice (must only have exactly 1 split or 1 pierce, no fork no chain) On top of my head these are some of the stuff i can think off. Melee Splash Support: Supported Skills have (0–10)% increased Area of Effect: 50: Anomalous Melee Splash Support: Supported Skills deal (0–20)% increased Melee Damage: 100: Divergent Melee Splash Support: Supported Skills deal (-40–0)% less Damage to surrounding targets: 50: Power Charge On Critical Support Divergent Melee Splash Support. Tribal Fury or Gloves. 0. Very powerful bug on arakaali. The +1 bonus from Awakened only applies to a "Strike" skill (which SRS isn't). Divergent Melee Splash Support. 21% awakened lvl5. Get a divergent melee splash. However, you can equip AC and hit the sphere (with Molten Strike) for 2x balls against a single enemy. 5 ex should not be an issue. (Default allstars-set-up and gear in the clip: 5. Divergent Melee Splash with 20% quality almost negates the penalty of melee splash to near targets, which is a lot better than splash aoe that awakened gem provides. 9. Melee Splash Support: Supported Skills have (0–10)% increased Area of Effect: 50: Anomalous Melee Splash Support: Supported Skills deal (0–20)% increased Melee Damage: 100: Divergent Melee Splash. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. If you don t do any bossing don t invest in Awakened Multistrike get divergent melee splash if you haven t yet. I also noticed higher rewards in simulacrum. Added chaos average damage at lvl 20 = 210. Edit. ” Divergent Melee Splash support can be a 100% damage multiplier option for other strike skills. Divergent Melee Splash Support Supported Skills deal Splash Damage to surrounding targets [ Supported Skills deal 2% less Damage to surrounding targets ] Supported Skills. Divergent Melee Splash Support, Melee Splash Support. 3. Power Charge On. If memory serves, SRS Echo Multistrike Melee Phys Minion Damage is the top 5L assuming Hatred and Haste (Added Fire and quality Culling Strike come relatively close to MD). Chaos Orbs. Buy. Divergent Melee Splash Support. Thus, the spider hits the boss once, and then hits the hydrosphere once. Tag: Support Supported Skills have (35-54)%. Melee Splash hits ALL surrounding target, no matter how many there are. Last edited by SerialF on Dec. It will be useful just for the 30% support gem quality on it's own. 0d. Divergent Melee Splash Support. See full list on vhpg. 15. PoEDB provides things come out each league, as well as items, uniques, skills and passives. 1M damage, that is already great. Looking for way to further improve my Arakaalis build apart from more levels. ago. Supported Skills have +5 to Melee Strike Range Melee Splash Support Divergent Supported Skills deal -100% less Damage to surrounding targets Pulverise Support. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills have 0. It literally doubles your DPS (you must not hit the sphere yourself though). 5% increased Area of Effect Supported Skills deal 1% increased Melee Damage Supported Skills deal -2% less Damage to surrounding targets. Divergent Melee Splash Support Supported Skills deal Splash Damage to surrounding targets Supported Skills deal (4-38)% less Damage to surrounding targets [ Supported. 3. 18 PoBs I'm running Melee Splash for both single target and clear. Melee Splash Support Melee Splash Support Support, Melee, Attack, Strike, AoE Icon: S Level: (1-20) Cost & Reservation Multiplier: 130% Radius: 14 Requires Level 8 Supports melee strike skills, causing their melee strike to deal splash damage around. BloodRage. The build is very squishy and get his tankiness from minion taunt and the very good clearspeed through occultist explosions. Also, as occultist, you want to get your hands on Witchfire Brew asap ideally :x . If I proc Berserk, and one totem I could easily sustain +11M DPS. Divergent Melee Splash Support. Corrupted No. Recipes. . Determination. This is because the unintended interaction of Melee Splash cleaving on. 6 Chaos Orbs Trade Divergent Melee Splash Support Supported Skills deal Splash Damage to surrounding targets [. Awakened Multistrike Support Attack, Melee, Support. Also you need to consider melee splash off of hydrosphere to get "full full dps". When the Redeemer retreats back into the storm, my minions follow her and end up taking storm damage until they're all dead. Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. While you have an affinity you have 90% reduced Damage Taken from all other damage types and 50% increased Damage taken of the affinity damage type. Divergent melee splash gets more splash damage per quality and nets a 99% as splash, which would give you a 1. Increased Duration. That way, less of your damage is tied up in long poison durations while mapping and is. Regarding the use of Hydrosphere and Melee splash, wouldn't Divergent Melee Splash work better than Awakened version due to the overlap of damage? Last edited by mrkid0612 on Nov 3, 2021, 5:57:25 AM. That will cause melee splash around. Bone Armour. Add a Comment. 0c fire dot aura cluser 3. The divergent is around 1. it solves the things i hated about cyclone being that it auto targets and repeates with multistrike. Divergent Melee Splash is a sleeper gem. divergent melee splash -- this is a 99% more multiplier with hydrosphere multistrike/minion damage/damage on full life those are your main 3-links for poison-based spiders. Most awakened gems are ~40% more damage mulitpliers. Tree Preview. for. Purity of Elements. Tree Preview. Best is the block-mastery mana on block, or mystic. inquisitor? HP/ES hybrid with. Then, make it so Melee Splash affects the target you hit with its AoE at one third to one half effect, meaning with a normal Melee Splash you'd have likely 20-30% more dmg on single targets (divergent Melee Splash giving up to 33-50% more). I killed Sirius, Eater of world, Searing exarch. 95. Shield Charge Attack, AoE, Movement, Travel, Physical, Melee Level: (1-20) Cost: 10 Mana Critical Strike Chance: 5. It's dirt cheap and this change alone boosts your DPS by almost 200k. Another is to grab a Squire and reformat the build to accommodate, but losing Aegis means losing a pretty substantial defensive tool. Changing melee splash to awakened unbound ailments shifts things to 2. Corrupted Yes. Swap melee splash > Multistrike for Piety boss fight Unlinked:. Instead it just added, effectively +1 Attacks Per Second to each spider. If you can afford it Divergent melee splash is even better. The issue with melee isn't (and never has been) damage, it's damage projection. Ancestral Protector Attack, Totem, Melee, Strike Level: (1-20) Cost: 8 Mana Attack Damage: (90-180)% of base Effectiveness of Added Damage: (90-180)% Summons an Ancestor Totem which attacks enemies with melee strikes while you're near it. More dps. Changing from Divergent Melee Splash support to another good support gem will lose you somewhere around 30% of your total damage IF you have 100% uptime of Hydrosphere, which is not always the case for moving targets. Posted by koticgood on Dec 9, 2021, 11:41:50 AM. 1. Supported Skills deal (0–20)% increased Melee Damage: 100: Divergent Melee Splash Support: Supported Skills deal (-40–0)% less Damage to surrounding targets: 50: Level Effect. Upon. Spoiler. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. ago. Swap melee splash > Multistrike for Piety boss fight Unlinked:. I do run Divergent Multistrike currently even for mapping, as the extra hits from it target random enemies anyways, but Melee Splash definitly feels better in high density. Level 23 Divergent melee splash is now 30% quality which is -60% less, translating to 21% more splash damage. Ditch defiance banner and get Herald of Purity. Ive also seen people use that with divergent melee splash for a 100% more multi and skipping the need to gem swap at the boss. You deal damage in a larger area when you reach. 22. I don't want to have to pay 10 ex for a divergent melee splash and micro manage hydrosphere on all my melee minion builds because this garbage interaction is in the game. Area Level: 68. Supported Attacks deal (0-19)% more Damage with Bleeding. Life: 1. Spiders use Viper Strike and all Strike skills hit in a very small area by default. This is very effective. ES: 1,502 54%So Divergent Glacial Hammer grants it 20% increased Area of Effect. 100% roll belt to help hit the rest of poison chance missing and then swapping other jewels for better rolls. Wiki wiki. With all this range you can reach enemies further than your Flesh and Stone aura, and all those hits splash making clear. You might know that divergent melee splash + hydrosphere doubles your dps. - Void Beacon jewels, flesh and flame. but not sure if its worth over another normal support. Supported Skills deal Splash Damage to surrounding targets. Divergent Melee Splash is really expensive at 4 ex, but is like a 30-35% more modifier on bosses with hydrosphere. Corrupted No. 6. Using hydrosphere method it's 62% more vs 99% more, with Awakened vs Divergent respectively. Divergent Melee Splash is worth it when using hydrosphere. Trust your mind and strengthen. Melee Splash helps with making sure the weakest thing in the entire pack dies, whereas. That improved clear by a lot because you have both splash and shockwaves from stuns for clear. Divergent Flesh Offering. Get a divergent melee splash. I also use Hydrosphere + Divergent Melee Splash on spiders to basically double their damage because since legion all strikes have small aoe so when Hydro is right at top of boss spiders will hit both boss and hydro, splash from hydro and that hits boss again. The Melee Splash thing only half? works anyways due to the skill mechanics. Radius: 14 Requires Level 8 Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. I. Divergent Melee Splash with CWDT Hydrosphere can double your bossing damage if you target the Hydrosphere and have 'Strikes target an additional enemy' from e. What you are saying is exactly what's happening: the unmodified attack is able to hit both the sphere and the boss, then both will have a splash area around them. 6. Do strikes gain that. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 1% increased Damage 1% increased Projectile Speed Fires 0. It has a good amount of added damage, then you use anger for even more, then divergent chance to bleed. Supported Skills deal Splash Damage to surrounding targets - With divergent melee splash, putting a hydrosphere on a boss that your spiders are hitting will splash that % more damage hit from the sphere back onto the boss. 4M poison. 5% increased Area of Effect Supported Skills deal 1% increased Melee Damage Supported Skills deal -2% less Damage to surrounding targets. Trust your mind and strengthen. Cannot support Vaal skills, channelling skills or triggered skills. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Found The Squire and thought about spiders build my dps is really low and can't beat sirus A8, any tips?Damage to boss while hydrosphere is active on him means your splash damage from divergent melee splash (Supported Skills deal 1% less Damage to surrounding targets (20 quality effect)) reflects from boss to sphere and back again the boss which means you deal 99% more daamge to single target. Ditch melee splash. Melee Skills have 12 % increased Area of Effect. That will cause melee splash around. 6k. Divergent/ awakened melee splash - more damage. 5% increased Attack Speed 3% increased Damage 10%. This is possible only with Divergent Melee Splash since it doesnt have splash penalty. Divergent Pride: "Nearby Enemies have -5% to Physical Damage Reduction", which can translate in a damage multiplier. When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. Hydro - essentially copies your damage offering you either 59% or 100% more depending on regular or divergent melee splash You want to have nearly 100% berserk uptime on bosses which is obtainable due to them offering you 20 power per cry, you want your hydro placed on top of them. This is a Support Gem. For single target bosses like Sirus I’d swap melee splash with Ruthless. Anomalous/Divergent Melee Splash: Which grants 20% increased Melee Damage/40% more Damage to surrounding targets respectively. Let's say I run a level 20 divergent melee splash (21 20% is 60ex so no. Last edited by cheapbunny on Feb 5, 2022,. Quality 20. and make sure you get more than 20 quality on it, or get it to level 21. Wrong. 3. Boneshatter and melee splash. 19 Most Valuable Gems 3. +2 just allows you to clear maps faster. 0c Imperial Delirium Orb. Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. Cost & Reservation Multiplier: 150%. Afterwards, you may find her in any town or your hideout. Divergent Melee Splash, Amo Withering Touch and Multi strike Reply OanSur •. I self crafted a 11 passive cluster (magic at the moment, I clearly don't have the budget to imprint and try the life roll) I can now confirm that the divergent melee splash / hydrosphere work really well and carry my pinacle boss dps at the moment. 5% increased Area of Effect Supported Skills deal 1% increased Melee Damage Supported Skills deal -2% less Damage to surrounding targets. Anomalous Arrogance. 13] 100% Delirious, Low Budget: Successful, Divergent Melee Splash - YouTube Path of Building: Splash would only be for. Hi hai! The party welcomes! You need "withering touch" instead "minion damage" for the spider-supports and 15 withers add a lot jam and damage. Seriously considering playing it again. My character is level 92 and saving for aegis. Maybe a helm enchant for srs and work on crafting it. Thinking about dropping melee splash and minion life to use anomalous despair+ intuitive link on AG for massive chaos res shred. GLOVES The gloves are Triad Grip with 1 red and 3. You want chaos. At bigger budget ashes etc. that aoe hits the boss and hydrosphere. Press question mark to learn the rest of the keyboard shortcutsI managed to increase the dps of this build using the Melee Splash+Hydrosphere trick that someone here suggested. Divergent/ or awakened Melee Splash - more damage for arakaali's. Divergent Melee Splash is worth it when using hydrosphere. One thing about your write up, I think In the links section maybe add something about melee splash/divergent melee splash for clear. [ Supported Skills deal (1-3)% less Damage to surrounding targets ] Supported Skills have 57% more Melee Splash Area of Effect. I made quite a bit of cash in scourge with spiders. Supported Attacks have 25% chance to cause Bleeding. It ALREADY is better, then you have to realize I didn't even account for the quality on added chaos or melee phys, which makes. With 139% quality its almost 280% MORE burning damage. This goes hand in hand with getting at least 1 white socket on your Arakaali's via Vorici either off tft or farming it yourself. Level 16.